After Effects skills is a must Cinema 4D are a plus .
Work closely with our creative team from kick-off to delivery
Work with other artists/animators to ensure quality and excellence
Submit shots for review and follow through with notes and feedback if required
Meet schedules and show deadlines, maintaining the highest standards
Roto
Motion Graphics
Motion Graphics
Able to deliver the highest quality of roto both character and inorganic objects to meet the client expectations;
Able to correctly identify the motion blur and make sure that the rotos will work for the compositors
Expert knowledge of Silhouette and good knowledge of Nuke to make sure that the templates are accurate;
Submit shots for review and follow through with notes and feedback if required
Meet schedules and show deadlines, maintaining the highest standards
Paint
Motion Graphics
Modeling
Deliver mid or senior level paint tasks (dependent on level) within bid days
Experience in Sequence paint, Marker, wire and complex rig removal, artifact clean-up and bg. Plate restoration.
Ability to composite procedures such as grading, wrapping, morphing, distortion and degrain plates.
Submit shots for review and follow through with notes and feedback if required
Meet schedules and show deadlines, maintaining the highest standards
Modeling
Lighting and Lookdev
Modeling
Modelling Artists are responsible for creating 3D character and creature models which artistically meet the brief but also technically meet the needs of other departments.
Creating cameras and lining up to reference using scan data.
Model using photo references or scan data, matching volume, Shape and details to partial or full camera.
Create Uvs for texture or groom.
Retopologizing a scan model to pipeline quad mesh.
Knowledge of Maya and ZBrush
Texturing
Lighting and Lookdev
Lighting and Lookdev
Texture Artists need to create photo realistic textures and other related maps or images for mapping on to 3D objects. You will be creating images to a high level of realism as part of the model and shading set up, from scratch, from reference source photography, whilst reference paintings, reference books, and architecture. You will work closely with the other members of the build department,
Proven high-end feature film VFX experience in Mari Software and Substance Painter
Lighting and Lookdev
Lighting and Lookdev
Lighting and Lookdev
Work across all aspects of lighting and rendering throughout the show, from lookdev, to sequence setup to final shot delivery.
Need deeper understanding of shaders.
Experienced to deliver high quality shots containing creatures, environment and FX elements.
Proven high-end feature film VFX experience in Arnold and Mantra.
Meet schedules and show deadlines, maintaining the highest standards
Compositing
Compositing
Compositing
Integrating 2D and 3D elements of a shot while balancing the creative and technical side of each component
Integrate 3D elements in compliance with a high standard of visual effects feature film production.